Lost Phantom / Games / Slime Merge

Slime Merge In development

Merge slimes into a 3×3 defence line and hold three lanes against the waves. A merge/tower-defence hybrid set in the Slime Wars world. PC and mobile.

What it is

Buy cheap slimes into the tray, merge two of a kind into something better, and drag the ones you want onto a 3×3 line — one per tile. Then start the waves; they never stop. Range is measured in columns, so where a slime stands is half the game: a crossbow in the back row is working, an axe slime back there is doing nothing, and a row you leave empty is a hole the lane walks through. Set in the same world as Slime Wars, with the same units, in a very different fight.

What is in it today

In development. Details above are the current plan and may change as playtests teach us things. No store page yet — the signup below is the only list that exists.

Player guide

The merge tray, the 3×3 line, why range is measured in columns — and why dying never costs you your coins.

Changelog

Every build with notes, newest first — written as the work happens rather than at release.

📬 Tell me when it's out

One email at launch (and maybe one for the open beta). Nothing else, ever. Unsubscribe by ignoring us.

Play Slime Wars on Steam Devlog All games