Privacy Policy

Last updated: August 2026

This privacy policy describes how LostPhantom ("we", "us") handles information collected through the Slime Universe game accounts used by Slime Wars, Slime Merge and Slime Defense, through the anonymous play statistics every Phantom Studios game reports, and through our Roblox account verification service and community website.

Draft — needs review before publication. The Slime Universe section below was written from the account system's actual behaviour and is accurate to the code, but it has not been reviewed by a lawyer. Do not treat it as legal advice or as a finished compliance document.

Slime Universe game accounts

A Slime Universe account is optional. All three games are fully playable with no account at all, offline. An account exists so progress, friends and purchases follow you between devices.

What an account holds

Age: accounts are 13+

Creating an account asks for your birth year, once. If it shows the player is under 13, no account is created - the games remain fully playable without one, and progress stays on the device. Either way the year is discarded immediately: only the yes-or-no is stored, and the year itself is never written down.

Accounts created before this policy, under our earlier kid-safe rules, continue to work and keep their protections, enforced on our server rather than in the game:

Sign-in security information

When you sign in, we record a salted one-way hash of your IP address and a two-letter country code against that device and in your account's activity log.

Email we send, and when

If — and only if — you have added and confirmed a recovery address, we email it when a new device signs in, when the password changes, when two-factor sign-in is turned on or off, when the recovery address itself is replaced, and when deletion is scheduled. Accounts under 13 have no address, so they receive none of these.

Passwords and a third-party check

When you set or change a password we check whether it appears in public lists of leaked passwords, using Have I Been Pwned's range API. Only the first five characters of a SHA-1 hash of the password are sent. That service cannot learn your password, the full hash, your account, or which answer matched.

Seeing it, and deleting it

What we never do

Game analytics

Most Phantom Studios games report anonymous play statistics. Where they do, it is on by default, and each game has a switch to turn it off. The switch is not named the same in every game, so it is listed below, and each game's own privacy page says exactly what that game sends, field by field, read out of its code. It is separate from a Slime Universe account: it happens whether or not you have one, and it is not linked to one.

It exists for one reason. These games are made by one person, and the question "which parts of this do people actually play?" cannot be answered by guessing. There is no commercial use of any kind.

Which games send what, and the switch in each

Turning the switch off stops that game's statistics being sent. A few resets turn it back on — Slime Wars' RESTORE DEFAULTS, Slime Merge's reset and wipe, Pencil and Paper's "Start a fresh paper" — and each game's page says so.

What is sent

The daily report goes at most once a day, about a minute after the game starts, and contains:

The screen-time batches (Slime Wars and Slime Merge) go about every two minutes while the game runs and when it closes, and carry the game's name, the kind of device, the version, and which screens were open, how often and for how long — under an id made fresh every time the game starts and never saved on your device.

What is not sent

What we can actually see

Mostly charts. Per game, per day: how many installs were heard from and how many were new, total sessions and total minutes, which screens took the most time added up across everybody, which versions are still in the wild, and whether an install came back a day or a week later. For the games that send a daily report we also keep one record per install — its latest totals and the first and last day it was heard from — so we can tell one install from another, but not who is behind it: there is no name, account, Steam id, email or IP address anywhere in it. The screen-time batches keep no per-install record at all.

How long it is kept

Roblox account verification

What we collect

How we use it

Data storage

Your Discord–Roblox link is stored in a private database hosted on Railway. Only the server owner (LostPhantom) has access to this database. You can request deletion at any time by running /unverify in our Discord server, which immediately removes your record.

Roblox OAuth

When you verify using Roblox OAuth, we receive a short-lived access token from Roblox and use it only to retrieve your Roblox user ID and username. We do not store the access token itself. We only request the openid and profile scopes — we cannot access your Roblox inventory, purchases, friends, or any other account data.

Contact

Questions? Message LostPhantom in our Discord server or email lostphantom03@gmail.com.

This service is an independent community project and is not affiliated with, endorsed by, or sponsored by Roblox Corporation. "Roblox" is a trademark of Roblox Corporation.